In Go, managing memory effectively is essential for performance. One effective way to do this is by using a pool of reusable buffers. The `sync.Pool` type provides a simple and efficient way to store and reuse temporary objects.
Here's an example of how to create a pool of bytes buffers:
package main
import (
"bytes"
"fmt"
"sync"
)
func main() {
var bufferPool = sync.Pool{
New: func() interface{} {
return new(bytes.Buffer)
},
}
// Example of using the buffer pool
buffer := bufferPool.Get().(*bytes.Buffer)
defer bufferPool.Put(buffer)
buffer.WriteString("Hello, ")
buffer.WriteString("World!")
fmt.Println(buffer.String()) // Output: Hello, World!
// Reset buffer for reuse
buffer.Reset()
buffer.WriteString("Another use of the buffer.")
fmt.Println(buffer.String()) // Output: Another use of the buffer.
}
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