To generate and store Software Bill of Materials (SBOM) for Alertmanager artifacts, you can follow these steps:
Below is a simple example in PHP of how you might generate an SBOM for Alertmanager:
<?php
// Function to generate SBOM for Alertmanager
function generateSBOM($artifactPath) {
$sbom = [];
// ... (Logic to generate SBOM) ...
$sbom['name'] = 'alertmanager';
$sbom['version'] = 'latest';
// Store SBOM as JSON
file_put_contents('alertmanager-sbom.json', json_encode($sbom, JSON_PRETTY_PRINT));
}
// Call the function with path to your Alertmanager binary
generateSBOM('/path/to/alertmanager');
?>
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?