Building a CI/CD pipeline for ETL (Extract, Transform, Load) and ELT (Extract, Load, Transform) processes using Jenkins can significantly enhance the automation, testing, and deployment of your data workflows. In this tutorial, we will explore how to set up Jenkins jobs to automate both ETL and ELT processes, using pipeline as code, along with stages that will include building, testing, and deploying data-related tasks.
ETL processes typically involve extracting data from multiple sources, transforming it into a suitable format, and finally loading it into a target database. Here's a simple Jenkins pipeline script for an ETL process:
pipeline {
agent any
stages {
stage('Extract') {
steps {
script {
sh 'python extract_script.py'
}
}
}
stage('Transform') {
steps {
script {
sh 'python transform_script.py'
}
}
}
stage('Load') {
steps {
script {
sh 'python load_script.py'
}
}
}
}
}
In contrast, ELT processes focus on loading raw data into a target system and applying transformations afterwards. Here’s how to define a Jenkins pipeline for an ELT process:
pipeline {
agent any
stages {
stage('Extract') {
steps {
script {
sh 'python extract_script.py'
}
}
}
stage('Load') {
steps {
script {
sh 'python load_script.py'
}
}
}
stage('Transform') {
steps {
script {
sh 'python transform_script.py'
}
}
}
}
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?