// Example of a basic blue-green deployment strategy for network overlays
function deployNetworkOverlay(currentVersion, newVersion) {
// Step 1: Create a new environment (Green)
createEnvironment(newVersion);
// Step 2: Migrate traffic gradually
migrateTraffic(currentVersion, newVersion);
// Step 3: Monitor performance
if (checkPerformance(newVersion)) {
// Step 4: Switch fully to new environment
switchTraffic(newVersion);
} else {
// If performance issues arise, rollback to current version (Blue)
rollbackTo(currentVersion);
}
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?