In C++, linkage refers to the visibility of identifiers (such as variables and functions) across different translation units (source files). There are two primary types of linkage: internal linkage and external linkage.
Identifiers with internal linkage are restricted to the translation unit in which they are declared. Other translation units cannot access or use these identifiers. This is typically achieved using the `static` keyword.
Identifiers with external linkage can be accessed from other translation units. By default, functions and global variables have external linkage unless specified otherwise. This allows them to be used across multiple files.
// Internal linkage example
static int internalVar = 5;
void internalFunction() {
// This function can only be accessed within this file
}
// External linkage example
int externalVar = 10;
void externalFunction() {
// This function can be accessed from other files
}
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