In C++, constructors, destructors, and assignment operators are special member functions that play essential roles in resource management and object lifecycle. Here's a brief overview along with examples of how to implement them.
A constructor is a special member function that is called when an object of a class is instantiated. Its primary purpose is to initialize the object's properties.
A destructor is called when an object goes out of scope or is explicitly deleted. It is used to free resources that the object may have acquired during its lifetime.
The assignment operator is used to copy the values from one object to another. If you do not define your own assignment operator, the compiler provides a default one.
class Example {
int *data;
public:
// Constructor
Example(int value) {
data = new int(value);
}
// Copy Constructor
Example(const Example &other) {
data = new int(*(other.data));
}
// Destructor
~Example() {
delete data;
}
// Assignment Operator
Example& operator=(const Example &other) {
if (this != &other) {
delete data; // Free existing resource
data = new int(*(other.data)); // Allocate new resource
}
return *this;
}
int getValue() const {
return *data;
}
};
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