Bit fields in C++ allow you to allocate a specific number of bits for a variable within a structure. This is particularly useful when working with low-level data manipulation, such as in systems programming or interfacing with hardware. Bit fields enable you to pack multiple data elements into a smaller number of bytes, reducing the memory footprint and potentially enhancing performance.
struct Flags {
unsigned int isVisible : 1; // 1 bit
unsigned int isEnabled : 1; // 1 bit
unsigned int isChecked : 1; // 1 bit
unsigned int reserved : 5; // 5 bits for future use
};
int main() {
Flags flag = {1, 0, 1, 0}; // set flag values
std::cout << "Visible: " << flag.isVisible << std::endl;
std::cout << "Enabled: " << flag.isEnabled << std::endl;
std::cout << "Checked: " << flag.isChecked << std::endl;
return 0;
}
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