How do I work with bit fields in C++?

Bit fields in C++ allow you to allocate a specific number of bits for a variable within a structure. This is particularly useful when working with low-level data manipulation, such as in systems programming or interfacing with hardware. Bit fields enable you to pack multiple data elements into a smaller number of bytes, reducing the memory footprint and potentially enhancing performance.

Example of Bit Fields

struct Flags { unsigned int isVisible : 1; // 1 bit unsigned int isEnabled : 1; // 1 bit unsigned int isChecked : 1; // 1 bit unsigned int reserved : 5; // 5 bits for future use }; int main() { Flags flag = {1, 0, 1, 0}; // set flag values std::cout << "Visible: " << flag.isVisible << std::endl; std::cout << "Enabled: " << flag.isEnabled << std::endl; std::cout << "Checked: " << flag.isChecked << std::endl; return 0; }

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