In embedded systems, memory management is crucial due to limited resources. Using polymorphic_allocator
from the C++ standard library can help manage dynamic memory allocation efficiently with containers. This enables developers to tailor the memory allocation strategy to their specific system requirements.
#include
#include
#include
#include
int main() {
// Create a polymorphic allocator
std::experimental::polymorphic_allocator alloc;
// Use it with a vector
std::vector> myVector(alloc);
myVector.push_back(1);
myVector.push_back(2);
for (const auto& value : myVector) {
std::cout << value << std::endl; // Output: 1 2
}
return 0;
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?