How do I use pipes, sockets, and message queues?

Using pipes, sockets, and message queues in C++ allows for interprocess communication (IPC) which is essential for developing complex applications. These IPC mechanisms let programs exchange data seamlessly.
C++, pipes, sockets, message queues, interprocess communication, IPC
// Example of using sockets in C++ #include #include #include #include #include #include int main() { // Create socket int server_socket = socket(AF_INET, SOCK_STREAM, 0); if (server_socket < 0) { std::cerr << "Error creating socket" << std::endl; return 1; } // Bind socket to an address sockaddr_in server_address; server_address.sin_family = AF_INET; server_address.sin_port = htons(8080); server_address.sin_addr.s_addr = INADDR_ANY; bind(server_socket, (struct sockaddr *) &server_address, sizeof(server_address)); // Listen for incoming connections listen(server_socket, 5); // Accept a connection int client_socket = accept(server_socket, nullptr, nullptr); // Send a message to the client const char *message = "Hello from server!"; send(client_socket, message, strlen(message), 0); // Close sockets close(client_socket); close(server_socket); return 0; }

C++ pipes sockets message queues interprocess communication IPC