OpenCL (Open Computing Language) is a framework designed for writing programs that execute across heterogeneous platforms, including CPUs, GPUs, and other processors. Using OpenCL from C++ enables you to harness parallel computing power for high-performance applications.
The following example demonstrates how to set up OpenCL in a C++ application:
        #include 
        #include 
        
        const char *kernelSource =
            "__kernel void vecAdd(__global const float *a, __global const float *b, __global float *c) {"
            "   int id = get_global_id(0);"
            "   c[id] = a[id] + b[id];"
            "}";
        
        int main() {
            const int arraySize = 1024;
            float a[arraySize], b[arraySize], c[arraySize];
            for (int i = 0; i < arraySize; i++) {
                a[i] = static_cast(i);
                b[i] = static_cast(i);
            }
            cl_platform_id platform;
            clGetPlatformIDs(1, &platform, NULL);
            cl_device_id device;
            clGetDeviceIDs(platform, CL_DEVICE_TYPE_GPU, 1, &device, NULL);
            cl_context context = clCreateContext(NULL, 1, &device, NULL, NULL, NULL);
            cl_command_queue queue = clCreateCommandQueue(context, device, 0, NULL);
            cl_mem aBuffer = clCreateBuffer(context, CL_MEM_READ_ONLY, arraySize * sizeof(float), NULL, NULL);
            cl_mem bBuffer = clCreateBuffer(context, CL_MEM_READ_ONLY, arraySize * sizeof(float), NULL, NULL);
            cl_mem cBuffer = clCreateBuffer(context, CL_MEM_WRITE_ONLY, arraySize * sizeof(float), NULL, NULL);
            
            clEnqueueWriteBuffer(queue, aBuffer, CL_TRUE, 0, arraySize * sizeof(float), a, 0, NULL, NULL);
            clEnqueueWriteBuffer(queue, bBuffer, CL_TRUE, 0, arraySize * sizeof(float), b, 0, NULL, NULL);
            cl_program program = clCreateProgramWithSource(context, 1, &kernelSource, NULL, NULL);
            clBuildProgram(program, 1, &device, NULL, NULL, NULL);
            cl_kernel kernel = clCreateKernel(program, "vecAdd", NULL);
            clSetKernelArg(kernel, 0, sizeof(cl_mem), &aBuffer);
            clSetKernelArg(kernel, 1, sizeof(cl_mem), &bBuffer);
            clSetKernelArg(kernel, 2, sizeof(cl_mem), &cBuffer);
            size_t globalSize = arraySize;
            clEnqueueNDRangeKernel(queue, kernel, 1, NULL, &globalSize, NULL, 0, NULL, NULL);
            clEnqueueReadBuffer(queue, cBuffer, CL_TRUE, 0, arraySize * sizeof(float), c, 0, NULL, NULL);
            for (int i = 0; i < 10; i++) {
                std::cout << c[i] << " ";  // Output first 10 results
            }
            
            clReleaseMemObject(aBuffer);
            clReleaseMemObject(bBuffer);
            clReleaseMemObject(cBuffer);
            clReleaseProgram(program);
            clReleaseKernel(kernel);
            clReleaseCommandQueue(queue);
            clReleaseContext(context);
            return 0;
        }
        
				
	
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