Non-type template parameters in C++ allow you to pass constant values (such as integers, pointers, or references) to templates. This can be useful for creating type-safe structures or functions that depend on a constant value at compile time.
Here’s an example of using non-type template parameters:
#include <iostream>
template <int N> // Non-type template parameter
class Array {
public:
int arr[N]; // Size of the array is determined by N
void fill(int value) {
for (int i = 0; i < N; ++i) {
arr[i] = value;
}
}
void print() {
for (int i = 0; i < N; ++i) {
std::cout << arr[i] << " ";
}
std::cout << std::endl;
}
};
int main() {
Array<5> myArray; // Create an array of 5 elements
myArray.fill(10); // Fill array with value 10
myArray.print(); // Print the array
return 0;
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?