In C++, the `std::set` container allows the storage of unique elements in a specific order. When adding elements to a `std::set`, you can use either `emplace` or `insert` (often confused with `push` in other containers). The choice between these two methods can impact the performance of your code depending on the context.
The `insert` method adds copies or moves of the object to the set. In contrast, `emplace` constructs the object in place and can be more efficient as it avoids unnecessary copies.
#include <set>
#include <iostream>
struct MyStruct {
int value;
MyStruct(int v) : value(v) {}
bool operator<(const MyStruct &other) const {
return value < other.value;
}
};
int main() {
std::set mySet;
// Using insert (might involve copy)
mySet.insert(MyStruct(1));
// Using emplace (constructs in place)
mySet.emplace(2);
for (const auto& elem : mySet) {
std::cout << elem.value << std::endl;
}
return 0;
}
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