In C++, simulating reflection can be achieved through the use of macros and templates. Although C++ does not have built-in reflection, we can mimic some reflective behavior by using these features to generate type information at compile-time.
// Define a macro to register classes within a simple reflection registry
#define REGISTER_CLASS(className) \
ReflectionRegistry::Register(#className);
// A simple reflection registry to manage class registrations
class ReflectionRegistry {
public:
template
static void Register(const char* className) {
// Store the class name and type information
std::cout << "Class registered: " << className << std::endl;
}
};
// Example class using the reflection system
class MyClass {
public:
void Display() {
std::cout << "Hello, I am MyClass!" << std::endl;
}
};
// Register the MyClass
REGISTER_CLASS(MyClass)
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