#include <unordered_map>
#include <vector>
#include <thread>
#include <iostream>
void populateMap(std::unordered_map& myMap) {
// Simulating workload
for (int i = 0; i < 100; ++i) {
myMap[i] = i * i; // Squaring the numbers as a simple example
}
}
int main() {
// Create an unordered_map with an initial size
std::unordered_map myMap;
myMap.reserve(100); // Reserve capacity for 100 elements
// Creating multiple threads to populate the map
std::vector<std::thread> threads;
for (int i = 0; i < 5; ++i) {
threads.emplace_back(populateMap, std::ref(myMap));
}
// Join all threads
for (auto& t : threads) {
t.join();
}
// Outputting the contents of the map
for (const auto& pair : myMap) {
std::cout << pair.first << ": " << pair.second << std::endl;
}
return 0;
}
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