In modern C++, reflecting over tuples and structs can be achieved using the `std::visit` function in combination with `std::variant`. This allows you to process the members of a struct or the elements of a tuple in a generic manner. Below is an example illustrating how to use `std::visit` to reflect over a tuple and a struct.
#include <iostream>
#include <variant>
#include <tuple>
// Define a struct
struct MyStruct {
int a;
double b;
};
// Visitor to handle types
struct Visitor {
void operator()(int i) const { std::cout << "int: " << i << std::endl; }
void operator()(double d) const { std::cout << "double: " << d << std::endl; }
void operator()(const MyStruct& s) const {
std::cout << "MyStruct: a = " << s.a << ", b = " << s.b << std::endl;
}
};
int main() {
// Create a tuple of different types
auto myTuple = std::make_tuple(42, 3.14, MyStruct{10, 2.71});
// Visit each element in the tuple
std::apply([](auto&&... args) {
(Visitor{}(args), ...);
}, myTuple);
return 0;
}
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