In performance-sensitive C++ code, when using std::unordered_map
, it may be necessary to provide a stable iteration order. Since std::unordered_map
does not guarantee any specific order of its elements, developers can implement a workaround by keeping a separate ordered container alongside the unordered map. Here’s an example of how you can achieve this.
#include <iostream>
#include <unordered_map>
#include <vector>
#include <algorithm>
int main() {
std::unordered_map<:string int> unorderedMap;
std::vector<:string> keys;
// Inserting elements
unorderedMap["apple"] = 1;
unorderedMap["banana"] = 2;
unorderedMap["orange"] = 3;
// Collect keys to vector to maintain order
for (const auto& pair : unorderedMap) {
keys.push_back(pair.first);
}
// Sort the keys for stable iteration order
std::sort(keys.begin(), keys.end());
// Iterating in stable order
for (const std::string& key : keys) {
std::cout << key << ": " << unorderedMap[key] << std::endl;
}
return 0;
}
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