In C++, merging two containers, such as `std::vector`, can be efficiently done using the `insert` method along with iterators. This approach is particularly useful in embedded systems where memory usage and processing time are critical. The `insert` method allows you to place elements from one vector into another without needing to copy the entire contents manually.
Here is a simple example demonstrating how to merge two `std::vector` containers:
#include <iostream>
#include <vector>
int main() {
std::vector<int> vec1 = {1, 2, 3};
std::vector<int> vec2 = {4, 5, 6};
// Merging vec2 into vec1
vec1.insert(vec1.end(), vec2.begin(), vec2.end());
// Output the merged vector
for (int x : vec1) {
std::cout << x << " ";
}
return 0;
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?