How do I merge two containers efficiently with std::unordered_map in performance-sensitive code?

Merging two containers efficiently in C++ can be crucial for performance-sensitive applications. When using `std::unordered_map`, you can achieve this by leveraging the map's underlying hash table structure. Here’s how you can do it:

First, ensure that both containers are of type `std::unordered_map` (or can be converted into this type). Then, you can use the `insert` member function to merge them. Here’s a concise example:

#include <iostream> #include <unordered_map> int main() { std::unordered_map map1 = { {1, "One"}, {2, "Two"} }; std::unordered_map map2 = { {3, "Three"}, {4, "Four"} }; // Merging map2 into map1 map1.insert(map2.begin(), map2.end()); // Displaying the merged map for (const auto& pair : map1) { std::cout << pair.first << ": " << pair.second << std::endl; } return 0; }

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