This guide illustrates how to efficiently merge two containers using std::unordered_map in C++ for embedded targets. Merging containers can optimize data handling and improve performance, especially in resource-constrained environments.
merge containers, std::unordered_map, C++, embedded systems, data optimization, performance enhancement
#include <iostream>
#include <unordered_map>
int main() {
// Create two unordered_maps
std::unordered_map map1 = {
{1, "One"},
{2, "Two"},
{3, "Three"}
};
std::unordered_map map2 = {
{3, "Three Updated"},
{4, "Four"},
{5, "Five"}
};
// Merging map2 into map1
for (const auto& pair : map2) {
map1[pair.first] = pair.second; // This will update if exists, else insert
}
// Output the merged map
for (const auto& pair : map1) {
std::cout << pair.first << ": " << pair.second << std::endl;
}
return 0;
}
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