Merging two std::map containers efficiently in a multithreaded environment requires careful handling to avoid data races and ensure thread safety. Here’s a concise guide on how to accomplish this using mutexes to synchronize access to the maps.
To merge two maps, you can iterate over the second map and insert elements into the first map. Use a mutex to lock the maps during this operation to maintain thread safety. Below is an example demonstrating how to do this.
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