How do I implement Singleton safely (or avoid it)?

Implementing a Singleton in C++ can often lead to issues, particularly with multithreading and resource management. However, you can implement it safely using modern C++ techniques. Below is an example of a thread-safe Singleton pattern using static local variables in combination with the Meyers' Singleton approach.

#include #include class Singleton { public: // Deleted copy constructor and assignment operator Singleton(const Singleton&) = delete; Singleton& operator=(const Singleton&) = delete; // Static method to access the instance static Singleton& getInstance() { static Singleton instance; // Guaranteed to be destroyed return instance; // Instantiated on first use } void someBusinessLogic() { // Some business logic here } private: Singleton() {} // Constructor is private }; int main() { Singleton& instance = Singleton::getInstance(); instance.someBusinessLogic(); return 0; }

Singleton C++ Thread-safe Meyers' Singleton Design Patterns