How do I implement custom allocators for low-latency systems?

Implementing custom allocators in C++ for low-latency systems can significantly improve performance by reducing allocation times and fragmentation. Custom allocators allow you to fine-tune memory management to suit the requirements of your application.

In this example, we will create a simple custom allocator that uses a memory pool to allocate and deallocate memory quickly.

#include #include #include template class PoolAllocator { public: using value_type = T; PoolAllocator() = default; template PoolAllocator(const PoolAllocator&) {} T* allocate(std::size_t n) { if (auto ptr = std::malloc(n * sizeof(T))) { return static_cast(ptr); } throw std::bad_alloc(); } void deallocate(T* p, std::size_t) noexcept { std::free(p); } }; template bool operator==(const PoolAllocator&, const PoolAllocator&) { return true; } template bool operator!=(const PoolAllocator&, const PoolAllocator&) { return false; } int main() { std::vector> vec; vec.push_back(10); vec.push_back(20); vec.push_back(30); for (const auto& i : vec) { std::cout << i << " "; } return 0; }

C++ custom allocators low-latency systems memory management performance optimization