Implementing custom allocators in C++ for low-latency systems can significantly improve performance by reducing allocation times and fragmentation. Custom allocators allow you to fine-tune memory management to suit the requirements of your application.
In this example, we will create a simple custom allocator that uses a memory pool to allocate and deallocate memory quickly.
#include
#include
#include
template
class PoolAllocator {
public:
using value_type = T;
PoolAllocator() = default;
template
PoolAllocator(const PoolAllocator&) {}
T* allocate(std::size_t n) {
if (auto ptr = std::malloc(n * sizeof(T))) {
return static_cast(ptr);
}
throw std::bad_alloc();
}
void deallocate(T* p, std::size_t) noexcept {
std::free(p);
}
};
template
bool operator==(const PoolAllocator&, const PoolAllocator&) { return true; }
template
bool operator!=(const PoolAllocator&, const PoolAllocator&) { return false; }
int main() {
std::vector> vec;
vec.push_back(10);
vec.push_back(20);
vec.push_back(30);
for (const auto& i : vec) {
std::cout << i << " ";
}
return 0;
}
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