Handling signals and exceptions in C++ on Windows can be done using structured exception handling (SEH) and also through the standard C++ exception handling mechanism. Below is an explanation of how these two systems work, along with a basic example of using them.
Structured Exception Handling (SEH) is a Microsoft-specific way to handle exceptions that arise at the operating system level. You can catch hardware exceptions, such as access violations, using the try-except block.
Standard C++ provides a way to handle exceptions using try, catch, and throw keywords. This allows you to manage exceptions that are raised from C++ code, such as runtime errors and logic errors.
#include
#include
void causeAccessViolation() {
int *p = nullptr;
*p = 1; // This will cause an access violation
}
int main() {
__try {
causeAccessViolation();
}
__except(EXCEPTION_EXECUTE_HANDLER) {
std::cout << "Access violation occurred!" << std::endl;
}
try {
throw std::runtime_error("Standard C++ exception");
} catch (const std::exception &e) {
std::cout << "Caught exception: " << e.what() << std::endl;
}
return 0;
}
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