When you encounter a 'symbol not found' error in C++ on macOS, it typically indicates that the linker cannot find a function or variable that has been declared but not defined, or it may be due to missing libraries. Here's how to troubleshoot and resolve this issue.
This guide provides insights on how to resolve 'symbol not found' errors during C++ compilation on macOS systems.
symbol not found, C++ errors, macOS, linker errors, troubleshooting C++, compilation issues
#include
// Function Declaration
void myFunction();
int main() {
myFunction(); // Call the function
return 0; // Exit successfully
}
// Missing Function Definition
/*
void myFunction() {
std::cout << "Hello from myFunction!" << std::endl;
}
*/
// To fix the 'symbol not found' error, ensure the function is defined:
// Uncomment the function definition above
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?