// Include necessary headers
#include <iostream>
#include <map>
#include <thread>
#include <mutex>
// Custom comparator structure
struct CustomComparator {
bool operator()(const int& lhs, const int& rhs) const {
return lhs < rhs; // Custom sorting logic
}
};
std::map myMap; // Multithreaded access through a map
std::mutex mtx; // Mutex for synchronization
void insertIntoMap(int key, const std::string& value) {
std::lock_guard<std::mutex> lock(mtx); // Lock mutex
myMap[key] = value; // Insert element
}
void findInMap(int key) {
std::lock_guard<std::mutex> lock(mtx); // Lock mutex
auto it = myMap.find(key); // Find key
if (it != myMap.end()) {
std::cout << "Found: " << it->second << std::endl;
} else {
std::cout << "Key not found!" << std::endl;
}
}
int main() {
std::thread t1(insertIntoMap, 1, "Value1");
std::thread t2(insertIntoMap, 2, "Value2");
t1.join(); // Wait for thread to finish
t2.join(); // Wait for thread to finish
findInMap(1);
findInMap(2);
findInMap(3); // Key that does not exist
return 0;
}
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