How do I eliminate virtual functions with type erasure?

In C++, type erasure is a programming technique that allows you to hide the specific type of an object at runtime, enabling polymorphism without relying on virtual functions. This approach can reduce the overhead associated with virtual functions and improve performance in certain scenarios.
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// Example implementation of type erasure in C++ #include #include #include class Any { public: template Any(T value) : content(std::make_shared>(value)) {} void call() { content->call(); } private: struct Concept { virtual void call() = 0; virtual ~Concept() = default; }; template struct Holder : Concept { Holder(T value) : value(value) {} void call() override { value(); } T value; }; std::shared_ptr content; }; void exampleFunction() { std::cout << "Hello from the example function!" << std::endl; } int main() { Any a = Any(exampleFunction); a.call(); // Outputs: Hello from the example function! return 0; }

C++ type erasure virtual functions polymorphism performance optimization programming techniques