Creating static and shared libraries in C++ using qmake is a straightforward process. Qmake is a tool that helps in managing the build process of software projects across different platforms, and it makes the creation of libraries very easy. This guide will help you understand how to create both static and shared libraries using qmake.
To create a static library, you need to specify the library type in your .pro file. Below is an example:
TEMPLATE = lib
CONFIG += static
LIBS = -L$$PWD -lname_of_library
INCLUDEPATH += $$PWD/include
SOURCES += src/file1.cpp \
src/file2.cpp
HEADERS += include/file1.h \
include/file2.h
For creating a shared library, you need to change the configuration in your .pro file as follows:
TEMPLATE = lib
CONFIG += shared
LIBS = -L$$PWD -lname_of_library
INCLUDEPATH += $$PWD/include
SOURCES += src/file1.cpp \
src/file2.cpp
HEADERS += include/file1.h \
include/file2.h
After you have set up your .pro file, you can build the libraries by running the following commands in your terminal:
qmake name_of_library.pro
make
This will generate either a static library (.a) or a shared library (.so), depending on the configuration specified in your .pro file.
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?