Building applications on macOS using Clang and Xcode is a straightforward process. Whether you're developing a command-line tool or a GUI application, this guide outlines the steps necessary for setting up your development environment and compiling your code.
macOS comes with Clang pre-installed as part of the Xcode Command Line Tools. You can check if Clang is installed by running the following command in your terminal:
clang --version
To install Xcode, you can download it from the Mac App Store. After installing Xcode, you also need to install the Command Line Tools which can be done by running:
xcode-select --install
To compile a C++ file using Clang, navigate to the directory containing the file in your terminal, then run the following command:
clang++ -o my_program my_program.cpp
After compiling, you can run your program using:
./my_program
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?