In C++, bridging coroutines with callbacks and futures can be achieved by using the standard library along with coroutine support from C++20. This allows for asynchronous programming where callbacks are executed upon completion of a future, and coroutines provide a clean alternative for managing asynchronous control flow.
#include <iostream>
#include <future>
#include <coroutine>
#include <thread>
// A simple coroutine that returns a future
struct MyCoroutine {
struct promise_type {
MyCoroutine get_return_object() {
return {};
}
std::suspend_never initial_suspend() { return {}; }
std::suspend_never final_suspend() noexcept { return {}; }
void unhandled_exception() {}
void return_void() {}
};
using promise_type = MyCoroutine::promise_type;
// Simulates some asynchronous operation
static std::future asyncOperation() {
return std::async(std::launch::async, [] {
std::this_thread::sleep_for(std::chrono::seconds(1));
std::cout << "Asynchronous operation completed" << std::endl;
});
}
static MyCoroutine run() {
auto future = asyncOperation();
future.then([](std::future f) {
f.get();
std::cout << "Coroutine finally resumed" << std::endl;
});
return {};
}
};
int main() {
MyCoroutine::run();
std::this_thread::sleep_for(std::chrono::seconds(2)); // wait for the coroutine to finish
return 0;
}
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