Binary search typically requires a sorted sequence to function correctly. However, when working with `std::unordered_map`, the elements are not stored in any sorted order, making traditional binary search not directly applicable. Instead, to perform a binary search-like operation, you could first sort the keys and then implement a binary search over that sorted list. Below is an example illustrating how this approach can be implemented in C++.
#include
#include
#include
#include
// Function to perform binary search
bool binarySearch(const std::vector& sortedKeys, int target) {
int left = 0;
int right = sortedKeys.size() - 1;
while (left <= right) {
int mid = left + (right - left) / 2;
if (sortedKeys[mid] == target)
return true; // Found
else if (sortedKeys[mid] < target)
left = mid + 1; // Search right
else
right = mid - 1; // Search left
}
return false; // Not found
}
int main() {
std::unordered_map myMap = {
{3, "Three"},
{1, "One"},
{4, "Four"},
{2, "Two"}
};
// Create a vector of keys and sort it
std::vector keys;
for (const auto& pair : myMap) {
keys.push_back(pair.first);
}
std::sort(keys.begin(), keys.end());
// Attempt to search for a key using binary search
int target = 2;
bool found = binarySearch(keys, target);
std::cout << (found ? "Found" : "Not Found") << std::endl;
return 0;
}
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