How do I avoid rehashing overhead with std::deque in multithreaded code?

C++, std::deque, rehashing, multithreading, performance optimization, thread safety
This article discusses how to avoid rehashing overhead when using std::deque in multithreaded C++ code, emphasizing performance and thread safety.
// Example of using std::deque in multithreaded code #include #include #include #include class ThreadSafeDeque { public: void push_back(int value) { std::lock_guard<:mutex> lock(mutex_); deque_.push_back(value); } void pop_front() { std::lock_guard<:mutex> lock(mutex_); if (!deque_.empty()) { deque_.pop_front(); } } void print() { std::lock_guard<:mutex> lock(mutex_); for (const auto &val : deque_) { std::cout << val << " "; } std::cout << std::endl; } private: std::deque deque_; std::mutex mutex_; }; void thread_function(ThreadSafeDeque &ts_deque) { for (int i = 0; i < 5; ++i) { ts_deque.push_back(i); } } int main() { ThreadSafeDeque ts_deque; std::thread t1(thread_function, std::ref(ts_deque)); std::thread t2(thread_function, std::ref(ts_deque)); t1.join(); t2.join(); ts_deque.print(); return 0; }

C++ std::deque rehashing multithreading performance optimization thread safety