In modern C++, using `constexpr` and `inline` functions is a preferred practice over traditional macros. This shift is primarily because `constexpr` functions are type-safe, enable better debugging, and offer improved performance. Additionally, inline functions could help in reducing the overhead of function calls without the pitfalls associated with macros, such as code bloat and potential name collisions.
How do I avoid rehashing overhead with std::set in multithreaded code?
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How do I erase elements while iterating with std::set for embedded targets?
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How do I provide stable iteration order with std::map in multithreaded code?
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