In C++, iterators can become invalidated when the underlying container is modified, leading to unsafe behavior if an invalid iterator is used. With `std::set`, certain operations, such as insertions and deletions, can invalidate iterators, especially if the element being pointed to is removed. To avoid iterator invalidation when using `std::set`, it is crucial to understand how iterators behave in such scenarios and to utilize strategies that prevent operating on invalidated iterators.
Here are some common strategies:
std::set mySet = {1, 2, 3, 4, 5};
for (auto it = mySet.begin(); it != mySet.end(); ) {
if (*it % 2 == 0) { // remove even numbers
it = mySet.erase(it); // erase returns next valid iterator
} else {
++it; // increment only if not erased
}
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?