When working with std::multimap
in C++, iterator invalidation can be a concern, especially when inserting or deleting elements. In general, you want to avoid performing operations that can lead to invalidated iterators. This can be particularly tricky with a std::multimap
because duplicate keys allow multiple entries and modifications that might affect iterators. Here are some strategies to avoid iterator invalidation:
Here's a simple example demonstrating the safe use of iterators with std::multimap
:
#include <iostream>
#include <map>
int main() {
std::multimap myMap;
myMap.insert({1, "One"});
myMap.insert({2, "Two"});
myMap.insert({2, "Deux"});
myMap.insert({3, "Three"});
// Using iterator for safe traversal
for (auto it = myMap.begin(); it != myMap.end(); /* no increment here */) {
// Example of safe access
std::cout << it->first << ": " << it->second << std::endl;
// Example of conditional erase (without invalidating iterator)
if (it->first == 2) {
it = myMap.erase(it); // erase returns next valid iterator
} else {
++it; // move to next only if not erasing
}
}
return 0;
}
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