Floating-point precision issues can often lead to unexpected results in C++ programming. Here are a few techniques to help you avoid these issues:
Here's a quick example demonstrating how to compare two floating-point numbers using an epsilon value:
float a = 0.1f + 0.2f;
float b = 0.3f;
float epsilon = 0.00001;
if (fabs(a - b) < epsilon) {
std::cout << "a and b are approximately equal" << std::endl;
} else {
std::cout << "a and b are not equal" << std::endl;
}
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