How do I apply dependency injection in C++?

Dependency Injection (DI) is a design pattern used to implement IoC (Inversion of Control), allowing for better code modularity and testability. In C++, DI can be accomplished in various ways, including constructor injection, setter injection, and interface injection.

This example demonstrates how to use constructor injection to achieve dependency injection in C++:

#include #include class IService { public: virtual void serve() = 0; }; class Service : public IService { public: void serve() override { std::cout << "Service is serving!" << std::endl; } }; class Client { private: std::shared_ptr service; public: // Dependency is injected via constructor Client(std::shared_ptr svc) : service(svc) {} void doSomething() { service->serve(); } }; int main() { std::shared_ptr service = std::make_shared(); Client client(service); client.doSomething(); // Output: Service is serving! return 0; }

Dependency Injection C++ Design Patterns Inversion of Control Constructor Injection