Design patterns are standard solutions to common software design problems. They provide a template for solving specific problems in software architecture, enabling developers to communicate effectively and implement best practices. In C#, these patterns help to create flexible and reusable code, improving code maintainability and scalability.
Some commonly used design patterns in C# include:
public class Singleton
{
private static Singleton _instance;
private Singleton() {}
public static Singleton Instance
{
get
{
if (_instance == null)
{
_instance = new Singleton();
}
return _instance;
}
}
}
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