using System;
using System.Timers;
class Program
{
private static Timer aTimer;
static void Main()
{
// Create a timer with a one second interval.
aTimer = new Timer(1000);
// Hook up the Elapsed event for the timer.
aTimer.Elapsed += OnTimedEvent;
aTimer.AutoReset = true;
aTimer.Enabled = true;
Console.WriteLine("Press [Enter] to exit the application...");
Console.ReadLine();
}
private static void OnTimedEvent(Object source, ElapsedEventArgs e)
{
Console.WriteLine("The Elapsed event was raised at {0:HH:mm:ss.fff}", e.SignalTime);
}
}
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