How do I implement a singleton pattern

The singleton pattern is a design pattern that restricts the instantiation of a class to one single instance. This is particularly useful when exactly one object is needed to coordinate actions across the system. Below is an example of how to implement the singleton pattern in C#.

public class Singleton { private static Singleton instance; // Private constructor prevents instantiation from other classes private Singleton() { } public static Singleton Instance { get { if (instance == null) { instance = new Singleton(); } return instance; } } }

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