In C#, a method is a block of code that performs a specific task. To create a method, you need to define its access modifier, return type, name, and parameters (if any). Methods can be called to execute the code defined within them, making them reusable throughout your application.
This section provides an overview of how to create methods in C#, emphasizing their structure and significance in programming.
// Example of a simple method in C#
public class HelloWorld
{
// This method returns a greeting message
public string Greet(string name)
{
return "Hello, " + name + "!";
}
}
// Usage
HelloWorld hello = new HelloWorld();
string message = hello.Greet("Alice");
Console.WriteLine(message);
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?