Services in Android are used to perform long-running operations in the background without needing to interact with the user interface. They are particularly useful for tasks that need to continue running even when the user is not interacting with the app, such as:
Using a Service allows an application to execute operations even when it is not in the foreground, and the user can still interact with other apps.
// Example of a simple started service
public class MyService extends Service {
@Override
public int onStartCommand(Intent intent, int flags, int startId) {
// Perform long-running task here
return START_STICKY;
}
@Override
public IBinder onBind(Intent intent) {
return null; // We don't provide binding, so return null
}
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?