ExoPlayer is a powerful media player library that enables the playback of audio and video in Android applications. Internally, it operates using a combination of low-level components optimized for efficient media handling, stream adaptation, and playback control.
At its core, ExoPlayer is built around a modular architecture that allows developers to customize the playback experience extensively. The main components include:
To implement ExoPlayer in an Android application, you can use the following example:
<![CDATA[
// Step 1: Add dependency in your build.gradle
implementation 'com.google.android.exoplayer:exoplayer:2.X.X'
// Step 2: Initialize ExoPlayer
SimpleExoPlayer player = new SimpleExoPlayer.Builder(context).build();
// Step 3: Prepare media source
MediaSource mediaSource = new ProgressiveMediaSource.Factory(new DefaultDataSourceFactory(context, Util.getUserAgent(context, "yourApplicationName")))
.createMediaSource(Uri.parse("https://your-media-url.com/video.mp4"));
// Step 4: Prepare the player
player.prepare(mediaSource);
// Step 5: Start playback
player.setPlayWhenReady(true);
]]>
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?