// Example of using DataStore in a production app
class PreferencesManager(private val dataStore: DataStore) {
val someKey: Flow = dataStore.data
.map { preferences ->
preferences[stringPreferencesKey("some_key")] ?: "default_value"
}
suspend fun saveSomeKey(value: String) {
dataStore.edit { preferences ->
preferences[stringPreferencesKey("some_key")] = value
}
}
}
// Usage in ViewModel
class MyViewModel(private val preferencesManager: PreferencesManager) : ViewModel() {
val someKeyFlow: LiveData = preferencesManager.someKey.asLiveData()
fun setSomeKey(value: String) {
viewModelScope.launch {
preferencesManager.saveSomeKey(value)
}
}
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?