Explore alternative approaches to managing the lifecycle of UI components in Android development, focusing on strategies beyond Fragment lifecycle management. Discover patterns like ViewModel, Jetpack Compose, and lifecycle-aware components to create seamless user experiences.
Android development, Fragment lifecycle alternatives, Jetpack Compose, ViewModel, lifecycle-aware components
<?php
// Example of a ViewModel in Android
class MyViewModel extends ViewModel {
private MutableLiveData<String> data;
public LiveData<String> getData() {
if (data == null) {
data = new MutableLiveData<>();
loadData();
}
return data;
}
private void loadData() {
// Load data here
data.setValue("Hello, World!");
}
}
?>
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?